The methods of the P2PDirectProcessor class are listed below. For a complete list of P2PDirectProcessor class members, see the P2PDirectProcessor Members topic.
Connect (inherited from SocketMessageProcessor) | Connect to the endpoint specified in the ConnectivitySettings field. If the socket is already connected this method will return immediately and leave the current connection open. |
Disconnect | Closes the socket connection. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
Listen | Starts listening at the specified port in the connectivity settings. |
RegisterHandler (inherited from SocketMessageProcessor) | Registers a message handler with this processor. |
SendMessage | Sends the P2PMessage directly over the socket. Accepts P2PDCMessage and P2PMessage objects. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
UnregisterHandler (inherited from SocketMessageProcessor) | Unregisters the message handler from this processor. |
BeginDataReceive (inherited from SocketMessageProcessor) | Starts an a-synchronous receive. |
EndAcceptCallback | Called when an incoming connection has been accepted. |
EndConnectCallback (inherited from SocketMessageProcessor) | The callback used by the Socket.BeginConnect() method. The ProxySocket class behaves different from the standard Socket class. The callback is called after a connection has already been established. |
EndReceiveCallback (inherited from SocketMessageProcessor) | The callback used by the Socket.BeginReceive method. |
EndSendCallback (inherited from SocketMessageProcessor) | The callback used by the Socket.BeginReceive method. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
GetPreparedSocket (inherited from SocketMessageProcessor) | Returns a socket which is setup using the settings in the ConnectivitySettings field. Always use this method when you want to use sockets. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |
OnConnected (inherited from SocketMessageProcessor) | Fires the Connected event. |
OnDisconnected (inherited from SocketMessageProcessor) | Fires the Disconnected event. |
OnMessageReceived | Discards the foo message and sends the message to all handlers as a P2PDCMessage object. |
SendSocketData (inherited from SocketMessageProcessor) | Overloaded. Used by descendants classes to send raw byte data over the socket connection. This function is at the moment blocking. This method uses the default socket in the SocketMessageProcessor class. |
P2PDirectProcessor Class | XihSolutions.DotMSN.DataTransfer Namespace